Three weeks after the deployment of the Galahad update on Albion Online, Sandbox Interactive already reveals a list of changes and improvements to come for the release scheduled for next July.
Thus, the black market and its NPC will be totally revised. Players will be able to sell their items that will go into a loot reserve and be left by monsters after their defeat in battle, in order to forge closer links between PvE and crafting.
Guilds will also receive many improvements as they are part of Sandbox Interactive's priorities. The ideas are numerous, especially with the creation of a Guild bank, a manufacturing order function or an internal guild currency. The Territories should also be modified to encourage GvG and become more profitable.
A test is underway on the Hellgate map with a new loot/black market system that will make Hellgates highly profitable and remove refined resources from loot.
As we said, other elements are still being studied, among which we find:
- The Reputation System will be reviewed to encourage PvP in the yellow and red zones but also to discourage "manhunts".
- Market: possibility to create purchase orders for several identical objects simultaneously and improvement of the interface.
- Performance: Improvements have already been made on the server side and will continue to be worked on.
- New Player Tutorial: Many mission and help additions will be set up before release and will help new players.
For more information, we invite you to visit the official Albion Online page.